Tulane’s Yulman Stadium App powered by Dub Labs.

tulane Tulane University recently played its first on-campus football game in 39 years with the opening of Yulman Stadium. The Green Wave previously played their games in the Superdome.

The new stadium is complete with all the latest and greatest in amenities; state of the art synthetic turf, a 94-by-24-foot LED video board, club seating, meetings and classrooms and top notch concessions.

And Tulane didn’t stop there. Tulane launched a Yulman Stadium Mobile app powered by Dub Labs to help make the game day experience even more exciting, engaging and fan friendly.

The Yulman Stadium app includes a game day map, tailgating info, seating chart, concessions, team roster and news and the ability to purchase more tickets to football and other athletic events.

Congrats to Tulane on the opening of Yulman Stadium and the launch of the Yulman Stadium app. Go Green Wave!!

UTSA Mobile App – Campuses Make the Shift to Mobile-First.

It’s always great when one of our schools is recognized for their mobile strategy and initiative. Congrats to UTSA on a great article in EdTech (link below) and the success of the UTSA Mobile app!


Students Choice: 5 of the Most Popular Ed-Tech Tools Used Today.

AppBegin_0 With new apps, SMARTboards, and mobile solutions emerging every day in the Ed Tech field, it can be hard to keep track of who’s doing what. After all, every company has a case study or white paper touting their app as the end-all, be-all in instructional technology, classroom management, you name it. And yes, it’s hard to get the facts straight, to know what works and what doesn’t.

So at DubLabs, we went straight to the source—the schools. In a combination of surveys, informational interviews, and observation, it’s become clear that 5 pieces of tech shine above the rest, either in their functionalities or in the ways they engage students and grow learning. Here they are:

1. Edmodo is all about collaboration. It’s a tool that quickly connects teachers, students, and parents, allowing teachers to disseminate information—grades, quizzes, homework, etc—to both students and parents. In North America, it’s also synced with Common Core standards so that, at a glance, teachers can know what individual students do and don’t know, allowing them to effectively target deficient areas of knowledge.
2. ClassDojo– ClassDojo is an incredibly efficient classroom management tool that creates a game-like system and provides real-time feedback to students and parents. After having students create their own avatars, teachers, through the use of a tablet or phone, can track and update student behaviors in real time, assigning positive behavior points with the click of a finger that can be used to incentivize students to remain engaged and on task. Additionally, ClassDojo allows teachers to instant message parents with behavior reports so as to provide immediate feedback.
3. GlogsterEDU– While not targeted at students nearly so much as teachers, Glogster provides all the necessary tools to create stunning, engaging multimedia presentations. With libraries of images, sounds, video-clips, and text-templates, Glogster turns the traditional PowerPoint on its head while providing multiple opportunities for student learning by targeting/providing information suited for various learning styles.
4. StoryBird– Whether dealing with reluctant readers or just looking for new ways to inspire creative / free-writing, StoryBird engages students through visual storytelling. When using StoryBird, students are able to select an image from a host of hundreds provided by artists and animators and to begin unlocking the story from the image. Even the most timid writers are engaged in the visual beauty of the pieces and often join in the fun. StoryBird also provides a community element by allowing students to publish their stories, gain followers, and truly engage in a productive, supportive writing community.
5. DubLabs– DubLabs works to make sure everyone is connected, plain and simple. By taking clunky learning management systems, school websites, classroom websites, and more, and building a unique app to allow a particular school system to meet all its mobile needs, DubLabs streamlines the process of student, parent, and teacher access to school information from the district level to the individual classroom.

It’s true that we’re living in the golden age of educational technology, and it seems that the fields are just getting greener. Is there an indispensible piece of ed tech that you use that we left out? Drop us a line and let us know.

Charlotte-Mecklenburg Schools goes mobile!

CMSiPhoneReturning to school will be way more exciting this Fall for CMS parents, students, faculty and staff. The CMS community will now be able to interact with the entire district from their iPhone, iPad, Android and Windows 8 devices.

We’re thrilled to be working with CMS on delivering an intuitive and engaging mobile app, integrated to PowerSchool, PayPAMS and other systems with features students, parents and staff will surely be proud of.

What a great way to kick-off the new school year!

The Need for Mobile Apps in Higher Education – A Case Study on students mobile needs

No one questions the necessity of mobile-app driven accessibility in higher education. From the moment one steps foot onto a college campus and surveys the groups of students two things are undeniably clear: 1) Students are incredibly mobile-literate and 2) They spend a significant amount of time accessing various app products on their mobile devices.

student-smartphonesWhen I entered the campus of the University of Maryland, tasked with the role of understanding mobile usage at a large, research-based public university, I, at first, did not know where to begin. After all, at a university that boasts incredible diversity among its nearly 27,000 undergraduates across 10 colleges, the ability to generalize about “what students want” from anything—their education, their meal choices, how they prefer to access academic resources—would seem an impossible task. Yet one thing seemed clear: More than 90% of the students on campus were using a mobile device.

The Sample

The University of Maryland was selected because of its size (one of the larger public universities in the United States) and because of its diversity. Simultaneously a state school where, one student claimed, everyone goes and a highly-ranked research institution (#21 of the top public universities in the US), the University of Maryland maintains a status of both highly rigorous and a “best value” for those attendees who come from lower socio-economic backgrounds or are “first-in-the-family” college students. When coupled with the fact that the University of Maryland is just eight miles from Washington DC, a truly international city, the facts suggest Maryland as an excellent microcosm of the diverse college experiences throughout the US.

Because the University of Maryland houses such a diverse population of students at different points in their academic careers, the decision was made to focus primarily on younger students, freshmen and sophomores, who were both better predictors of future trends among matriculating students and could reap the most benefit from changes to the university’s current mobile strategy. These students, despite their beginning in various and disparate degree programs, were all required to participate in introductory academic writing courses which created a unique sample of respondents that both mimicked the current needs of the student body and served as an excellent predictor of future needs due to the diverse makeup.

Mobile Behaviors of Students

It shouldn’t come as any surprise, but students attending the University of Maryland reported spending a significant amount of time accessing their mobile devices. Of the population polled, 77% responded that they spend two or more hours using their mobile devices each day, and 100% stated they use a mobile device daily.

In addition to uses commonly associated with mobile technology—social media, communication, and online browsing—85% of students indicated they were using mobile technology to interact with the university in some way, whether it be email, the university’s website, the Learning Management System (LMS) or the Student Information System (SIS).

Mobile Behavior on the College Campus

81% of students surveyed admitted to using their mobile devices weekly to access university services while nearly 100% stated they’d attempted the process at least once. The 81% stated various university-related tasks they attempted to complete via mobile which included accessing their grades or course materials via their LMS (100%), registering for courses or interacting with the Bursar’s office via their SIS (54%), or completing other tasks such as checking bus or dining schedules, laundry room availabilities, viewing campus maps, etc. (23%).

Student Opinions Regarding University Success of Mobile Integration

While 73% of students agreed that the university made a concerted effort to provide wireless accessibility via wi-fi hotspots located throughout the campus, only 13% were truly satisfied with the university’s mobile presence. Because the university offers neither dynamically responsive websites nor an app that reorganizes the various websites (school sites, LMS, SIS) into an easily accessible mobile interface, 54% of respondents claimed that, if they could add one feature to their university’s growing set of web-tools, it would be a mobile app. While the reasons cited vary, there were high trends in requesting mobile-specific access to the university’s LMS (54%) and SIS (47%).

When asked, students stated that university systems needed to be easier on my phone and that the current sites are incredibly difficult on mobile without an app. One student in particular summarized what the majority were thinking when she responded: I feel our school should consider investing in a mobile app version of the student resource websites for easier access to us students.

Educational, financial, and course related requests were not the only ones made by the students however. A number requested access to other student lifestyle amenities including bus schedules, the ability to view lines/wait-times at the gym, laundry room, and dining hall and quick access to campus maps.

Students cited long lines at the gym, waiting forever for a bus and going to the laundry room only to find no washers as the cause for their requests though it’s clear that, similar to their desires to access LMS and SIS systems via mobile, these requests are driven by one thing: saving time.

The Answer
As one student completed his questionnaire and submitted it to me, he asked Is this really gonna happen? Are we really gonna get this? ‘Cause… a [mobile] app? That’d be Awesome!

Collin College Mobile app – integrated to Banner and their LMS.

collin Collin College in TX spent more than a year looking for the right mobile partner. We’re lucky they found us!

Collin College has over 52,000 students (14k more than they had just 10 years ago). All 52,000 students and 7 campus locations will soon be completely mobile. Students will be able to access Banner, their LMS, register for classes, make bill payments and more from any mobile device.

Congrats to Collin College’s students and thanks for waiting a year to find Dub Labs!

Dell & Dub Labs: Providing Mobile Platform for K-12 and higher education students

Dell Technology Partner_Logo_sans_DellBlue We’re excited to announce our official partnership with Dell and our inclusion in the Dell Technology Partner Program.

Dell and Dub Labs will be working together to help more K-12 and higher ed schools go mobile. We recently worked with Dell on providing Southern Illinois University (SIU) a Banner and Desire2Learn integrated mobile app as part of their 1:1 initiative with Dell Windows 8 tablets.

We look forward to continuing our work with Dell and bringing an integrated mobile app solution to more schools.

There’s a great video overview of the project and SIU Mobile Dawg app here;